Path of Bravery
Enchantment
$0.29
Market price
$0.52
Foil
0
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Nov 17, 2017 · Wizards of the Coast
Your starting life total is the life total you began the game with. For most two-player formats, this is 20. For Two-Headed Giant, it’s the life total your team started with, usually 30. In Commander games, your starting life total is 40.
- Nov 17, 2017 · Wizards of the Coast
If a creature you control is dealt damage at the same time that you gain life (most likely because a source you control with lifelink deals damage at the same time), and your life total becomes greater than or equal to your starting life total, apply Path of Bravery’s effect before considering whether or not the damage dealt to that creature is lethal.
- Nov 17, 2017 · Wizards of the Coast
Path of Bravery’s triggered ability triggers only once, after attacking creatures are declared. For example, if you attack with five creatures, you’ll gain 5 life as a single event.
- Nov 17, 2017 · Wizards of the Coast
If a creature enters the battlefield attacking after attacking creatures have been declared, the ability won’t trigger again because you didn’t declare that creature as an attacking creature. However, if such a creature enters the battlefield before the ability resolves, it will be counted when determining how much life is gained.
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