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Magic: The Gathering · Unfinity · Uncommon

Pair o' Dice Lost

Instant

—

Market price

$7.14

Foil

1

Public deck

Pair o' Dice Lost
$7.14
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost.

The Astrotorium is a zero-waste facility, meaning it deals with zero of its waste.

Card Facts

Mana value
5
Colors
Color identity
EDHREC rank
#11,789
Rarity
Uncommon

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Oathbreaker

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Oct 7, 2022 · Wizards of the Coast

    Pair o' Dice Lost doesn't target any of the cards in the graveyard. You choose which cards you're returning to your hand, if any, after rolling the dice.

  2. Oct 7, 2022 · Wizards of the Coast

    You can return any number of cards with mana value 0 (such as land cards) from your graveyard to your hand regardless of the results.

  3. Oct 7, 2022 · Wizards of the Coast

    If Pair o' Dice Lost resolves, it will be exiled, even if you don't return any cards to your hand.

  4. Oct 7, 2022 · Wizards of the Coast

    Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

  5. Oct 7, 2022 · Wizards of the Coast

    If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

  6. Oct 7, 2022 · Wizards of the Coast

    Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

  7. Oct 7, 2022 · Wizards of the Coast

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

  8. Oct 7, 2022 · Wizards of the Coast

    If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

  9. Oct 7, 2022 · Wizards of the Coast

    Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Unfinity
UnfinityUNF · $0.25
Unfinity
UnfinityUNF · $7.14
Community

Decks using this card

1 public deck runs Pair o' Dice Lost.


MTGCommander

F dem lands

ST
StripperPole1 month ago
400