Opposition Agent
Creature — Human Rogue
—
Market price
12
Public decks
Rules Text
Game Changers can warp Commander games; the Commander brackets limit how many a deck runs. All Game Changers · About brackets
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalOathbreaker
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Nov 10, 2020 · Wizards of the Coast
You must follow the normal timing permissions and restrictions for each exiled card. If one is a land, you can't play it unless you have land plays available.
- Nov 10, 2020 · Wizards of the Coast
While controlling an opponent, you make all choices and decisions for that player. However, because the control effect is limited to while they're searching their libraries, it's unlikely the player will be allowed to make any decisions other than what to find with the search.
- Nov 10, 2020 · Wizards of the Coast
You can't have the player find cards in their library that aren't asked for by the search instruction. For example, if the opponent is searching their library for a basic land card, you can't have them find a different card, such as a creature card.
- Nov 10, 2020 · Wizards of the Coast
If the search instruction states a quality of the card to find, such as a color or card type, you may have the opponent not find any cards. If the search is simply for a number of cards without stating a quality, you must have them find that many cards (or as many as possible, if their library doesn't contain that many cards).
- Nov 10, 2020 · Wizards of the Coast
While controlling an opponent, you can't make any choices or decisions for that player related to tournament rules. You can't make them concede or have them agree to an intentional draw.
- Nov 10, 2020 · Wizards of the Coast
The cards found in the search will be exiled rather than be put wherever the spell or ability tells the opponent to put them after finding them. Any other effects the spell or ability has will still apply. If such an effect refers to the found cards, it can't see them in exile.
- Nov 10, 2020 · Wizards of the Coast
If a spell or ability instructs an opponent you control to search multiple zones including the library, you decide what cards they find in all zones. They'll exile all cards they find in any of the zones.
- Nov 10, 2020 · Wizards of the Coast
If more than one player controls an Opposition Agent, and another player searches their library, the controller of the Opposition Agent that most recently entered the battlefield controls that player during the search. Because the last ability of each Opposition Agent is trying to exile the card and give permission to play it, the owner of the exiled card chooses which effect wins. However, that owner will be under another player's control, so that player controlling that owner actually makes the decision. In other words, the player who controls the Opposition Agent whose effect applies (and thus controls the opponent) can choose to give themselves all the play permissions unless they're feeling very generous.
- Nov 10, 2020 · Wizards of the Coast
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well.
- Nov 10, 2020 · Wizards of the Coast
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
12 public decks run Opposition Agent; here are the 8 most recently updated.













