Oko, Thief of Crowns
Legendary Planeswalker — Oko
—
Market price
$59.16
Foil
10
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalGladiator
LegalOathbreaker
LegalTimeless
LegalVintage
LegalCompetitive Brawl
RestrictedBrawl
BannedHistoric
BannedLegacy
BannedModern
BannedPioneer
BannedTLR
BannedAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Nov 8, 2024 · Wizards of the Coast
Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
- Nov 8, 2024 · Wizards of the Coast
You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
- Nov 8, 2024 · Wizards of the Coast
Whatever you do, don't eat the delicious cards.
- Oct 4, 2019 · Wizards of the Coast
Oko's second ability overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Oko's second ability resolves will overwrite this effect.
- Oct 4, 2019 · Wizards of the Coast
Effects that modify a creature's power and/or toughness, such as the effect of Festive Funeral, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.
- Oct 4, 2019 · Wizards of the Coast
Oko's second ability overwrites all colors and creature types the affected creature has. It's just a green Elk. The creature keeps any supertypes (such as legendary) it has, but loses any other card types it has (such as artifact).
- Oct 4, 2019 · Wizards of the Coast
The effects of Oko's second ability lasts indefinitely. It doesn't expire during the cleanup step or if you or Oko leave the game.
- Oct 4, 2019 · Wizards of the Coast
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Oko's second ability changes its toughness during that turn.
- Oct 4, 2019 · Wizards of the Coast
If either of the target permanents is an illegal target when Oko's last ability resolves, the exchange won't happen.
- Oct 4, 2019 · Wizards of the Coast
Gaining control of a permanent doesn't cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Equipment doesn't cause it to become unattached, although its new controller may activate its equip abilities during their main phase.
- Oct 4, 2019 · Wizards of the Coast
Oko's second ability may target a permanent that is only temporarily an artifact or a creature, such as Oko, the Trickster. If this happens, the effect causes that permanent to remain a green Elk creature even after the temporary effect expires.
- Oct 4, 2019 · Wizards of the Coast
The effects of Oko's third ability lasts indefinitely. It doesn't expire during the cleanup step or if the creature you take has its power raised above 3 later.
- Oct 4, 2019 · Wizards of the Coast
If the affected creature gains an ability after Oko's second ability resolves, it will keep that ability.
Every version
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Decks using this card
10 public decks run Oko, Thief of Crowns; here are the 8 most recently updated.












