Nesting Grounds
Land
$0.33
Market price
23
Public decks
Rules Text
Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Apr 17, 2020 · Wizards of the Coast
To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.
- Apr 17, 2020 · Wizards of the Coast
You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.
- Apr 17, 2020 · Wizards of the Coast
The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.
- Apr 17, 2020 · Wizards of the Coast
If either permanent becomes an illegal target, no counter is removed or put.
Every version
Each printing we have of this card; pick one to see its price and set.














Decks using this card
23 public decks run Nesting Grounds; here are the 8 most recently updated.



