Nature Demands an Offering
Scheme
$2.48
Market price
0
Public decks
Rules Text
Card Facts
Legality
Alchemy
Not legalBrawl
Not legalCommander
Not legalCompetitive Brawl
Not legalDuel Commander
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalLegacy
Not legalModern
Not legalOathbreaker
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalVintage
Not legalRulings
- Jun 15, 2010 · Wizards of the Coast
The targeted opponent may choose a creature they control, or may choose a creature one of your other opponents controls. The same is true for each of the other permanent types listed.
- Jun 15, 2010 · Wizards of the Coast
The four permanents are put on top of their owners’ libraries in sequence. That means that a single artifact creature, for example, can’t be chosen as both the creature and as the artifact.
- Jun 15, 2010 · Wizards of the Coast
If there are no applicable choices for one of the permanent types, it’s simply skipped. The process is still repeated for the other listed permanent types.
- Jun 15, 2010 · Wizards of the Coast
If a player owns multiple permanents chosen this way, that player shuffles their library just once.
- Jun 15, 2010 · Wizards of the Coast
The owner of a token permanent chosen this way still shuffles their library, even though the token ceases to exist.
- Jun 15, 2010 · Wizards of the Coast
If one of the chosen permanents is controlled by an opponent but owned by you, you’ll wind up shuffling your library.
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