Narcolepsy
Enchantment — Aura
$0.13
Market price
$0.34
Foil
0
Public decks
Rules Text
"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us." —Noyan Dar, Tazeem lullmage
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPenny Dreadful
LegalPreDH
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jun 15, 2010 · Wizards of the Coast
Narcolepsy’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature is untapped as any player’s upkeep begins, and (2) the ability does nothing if the enchanted creature is already tapped by the time it resolves.
- Jun 15, 2010 · Wizards of the Coast
Narcolepsy doesn’t keep the enchanted creature continually tapped. The creature untaps during its controller’s untap step as normal, then is tapped when Narcolepsy’s ability resolves during that upkeep. The creature may be tapped in response (for example, if it has an activated ability with {T} in its cost).
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