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Magic: The Gathering · Kaldheim · Rare

Mystic Reflection

Instant

$2.18

Market price

$3.04

Foil

3

Public decks

Mystic Reflection
$2.18$3.04
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#3,946
Keywords
Foretell
Rarity
Artist
Related cards
ForetellHelperForetell

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Feb 5, 2021 · Wizards of the Coast

    If more than one Mystic Reflection applies to the same permanent entering the battlefield, the controller of that permanent chooses the order of those copy effects. The copy effect they apply last will determine which creature the entering permanent copies.

  2. Feb 5, 2021 · Wizards of the Coast

    In most cases, the copiable values of the target creature won’t change between Mystic Reflection resolving and the next time one or more creatures or planeswalkers enter the battlefield. In some unusual cases, they might, and if they do, use the copiable values of the creature at the time the permanents enter the battlefield.

  3. Feb 5, 2021 · Wizards of the Coast

    If Mystic Reflection resolves, but the target creature leaves the battlefield before the next time one or more creatures or planeswalkers enter the battlefield, use the copiable values of the target creature as it last existed on the battlefield to determine what the entering permanents copy.

  4. Feb 5, 2021 · Wizards of the Coast

    The entering permanents don’t copy whether the target creature is tapped or untapped, whether it has any counters on it, whether it has any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.

  5. Feb 5, 2021 · Wizards of the Coast

    Any enters-the-battlefield abilities of the copied creature will trigger when the permanents enter the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the target creature will also work.

  6. Feb 5, 2021 · Wizards of the Coast

    Replacement effects that modify how a creature enters the battlefield are applied in the following order: first, control-changing effects (such as Gather Specimens), then copy effects (such as the abilities of Mystic Reflection and Clone), then all other effects.

  7. Feb 5, 2021 · Wizards of the Coast

    If a creature such as Clone is entering the battlefield under your control, there will be two copy effects to apply: the creature’s own and Mystic Reflection’s. No matter which order these effects are applied in, the creature will be a copy of the target creature when it enters the battlefield.

  8. Feb 5, 2021 · Wizards of the Coast

    Other enters-the-battlefield replacement abilities printed on the creatures entering the battlefield won’t be applied because those permanents will already be copies of the target creature at that point (and therefore they won’t have those abilities). External abilities may still affect how those permanents enter the battlefield. For example, if another effect says, “Creatures enter the battlefield tapped,” the permanents will enter as tapped copies of the target creature.

  9. Feb 5, 2021 · Wizards of the Coast

    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.

  10. Feb 5, 2021 · Wizards of the Coast

    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.

  11. Feb 5, 2021 · Wizards of the Coast

    If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


5 printings
Kaldheim Promos
Kaldheim PromosPKHM · $1.40
Kaldheim Promos
Kaldheim PromosPKHM · $3.91
Kaldheim
KaldheimKHM · $1.59
Kaldheim
KaldheimKHM · $2.18
Magic Online Promos
Magic Online PromosPRM
Community

Decks using this card

3 public decks run Mystic Reflection.


MTGCommander

Drag Queen

SE
SeliSelo3 months ago
500
MTGCube

Xbox 360 Cube

TheGentleman
TheGentleman9 months ago
2200