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Magic: The Gathering · The Brothers' War · Mythic

Mishra, Lost to Phyrexia

Legendary Artifact Creature — Phyrexian Artificer

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Market price

1

Public deck

Mishra, Lost to Phyrexia
$-.--
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Whenever Mishra enters or attacks, choose three —• Target opponent discards two cards.• Mishra deals 3 damage to any target.• Destroy target artifact or planeswalker.• Creatures you control gain menace and trample until end of turn.• Creatures you don't control get -1/-1 until end of turn.• Create two tapped Powerstone tokens.

Card Facts

Mana value
7
Power / Toughness
9 / 9
Colors
Color identity
Rarity
Mythic
Related cards
Phyrexian Dragon EngineMeldPhyrexian Dragon EngineMishra, Claimed by GixMeldMishra, Claimed by GixPowerstoneTokenPowerstone

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Timeless

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

TLR

Not legal

Rulings

  1. Oct 14, 2022 · Wizards of the Coast

    When a pair of cards are melded, the result is a single creature that's represented by two cards. If the melded creature dies, both cards are put into your graveyard. As it leaves the battlefield, both of those cards are turned face up again. If the cards are put on the top or bottom of your library, you choose their relative order.

  2. Oct 14, 2022 · Wizards of the Coast

    One card in each pair of meld cards has an ability that instructs you to exile the two cards and meld them. If you control more than one object with one of those names, you select one object with that name to exile.

  3. Oct 14, 2022 · Wizards of the Coast

    When two cards are exiled and melded, they each leave the battlefield, then return together as one new object with no relation to either of the objects that left the battlefield. Counters, Auras, Equipment, and other effects that affected those two cards don't affect the melded permanent.

  4. Oct 14, 2022 · Wizards of the Coast

    Only two cards belonging to the same meld pair can be melded. Tokens, cards that aren't meld cards, or meld cards that don't form a meld pair can't be melded. If an effect instructs a player to meld cards that can't be melded, those cards remain in exile.

  5. Oct 14, 2022 · Wizards of the Coast

    While a meld card is in any zone other than the battlefield, it has only the characteristics of its front face. The same is true while it's on the battlefield with its front face up.

  6. Oct 14, 2022 · Wizards of the Coast

    While a melded permanent is on the battlefield, it has only the characteristics of its combined back face. Any effects that modify how the new object enters the battlefield will consider only the combined back face.

  7. Oct 14, 2022 · Wizards of the Coast

    Note that the permanent represented by the combined back faces has a color indicator.

  8. Oct 14, 2022 · Wizards of the Coast

    The mana value of a melded permanent is the sum of the mana values of its front faces. A creature that becomes a copy of a melded permanent has only the characteristics of that combined back face, and its mana value is 0.

  9. Oct 14, 2022 · Wizards of the Coast

    A player prompted to name a card may name the combined back face, and each player has the right to know that combined back face's characteristics at all times.

  10. Oct 14, 2022 · Wizards of the Coast

    If an effect moves a melded permanent to a new zone and then affects "that card," it affects both cards.

  11. Oct 14, 2022 · Wizards of the Coast

    In the Commander variant, a meld card's color identity is determined only by the mana costs and mana symbols in the rules text of its front face. No symbols or rules text of the permanent it melds into are considered.

  12. Oct 14, 2022 · Wizards of the Coast

    Powerstone tokens are a kind of predefined token. Each one has the artifact subtype "Powerstone" and the ability "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."

  13. Oct 14, 2022 · Wizards of the Coast

    You can use the {C} added by a Powerstone token on anything that isn't a nonartifact spell. This includes paying costs to activate abilities of both artifact and nonartifact permanents, paying ward costs, and so on.

  14. Oct 14, 2022 · Wizards of the Coast

    Although all the cards in The Brothers' War that create Powerstone tokens create a tapped Powerstone token, entering the battlefield tapped isn't part of the token's definition. Notably, if you create a token that is a copy of a Powerstone token, the token copy won't enter the battlefield tapped.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
The Brothers' War Promos
The Brothers' War PromosPBRO
The Brothers' War
The Brothers' WarBRO
Community

Decks using this card

1 public deck runs Mishra, Lost to Phyrexia.


MTGCommanderB2

Mishra Meld

TheGentleman
TheGentleman1 year ago
1700