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Magic: The Gathering · Innistrad: Midnight Hunt · Common

Might of the Old Ways

Instant

$0.11

Market price

$0.05

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Public decks

Might of the Old Ways
$0.11$0.05
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ScryfallEDHREC

Rules Text

Target creature gets +2/+2 until end of turn.Coven — Then if you control three or more creatures with different powers, draw a card.

Brimming with power from their disrupted ritual, the Dawnhart witches lashed out at the werewolf intruders.

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#23,850
Keywords
Coven
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pauper

Legal

Pauper Commander

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Sep 24, 2021 · Wizards of the Coast

    A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

  2. Sep 24, 2021 · Wizards of the Coast

    For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

  3. Sep 24, 2021 · Wizards of the Coast

    The effects of Might of the Old Ways happen in the listed order, so the +2/+2 bonus happens before you check the powers of creatures you control. For example, if you control two 2/2 creatures and a 5/5 creatures, choosing one of the 2/2 creatures as the target will allow you to draw a card. Conversely, if you control a 1/1 creature, a 3/3 creature, and a 5/5 creature, targeting either of the two smaller creatures will not allow you to draw a card.

  4. Sep 24, 2021 · Wizards of the Coast

    Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

Printings

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2 printings
Innistrad: Double Feature
Innistrad: Double FeatureDBL · $0.08
Innistrad: Midnight Hunt
Innistrad: Midnight HuntMID · $0.11
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