Magic: The Gathering · Duskmourn: House of Horror · Uncommon
Midnight Mayhem
Sorcery
$0.21
Market price
$0.28
Foil
1
Public deck
Rules Text
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
"They might look funny, but when all those teeth sink into your flesh, you won't be laughing." —Winter
Card Facts
Related cards
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalVintage
LegalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalTLR
Not legalRulings
- Sep 20, 2024 · Wizards of the Coast
Midnight Mayhem affects only Gremlins you control at the time it resolves, including the Gremlin tokens it creates. Gremlins you begin to control later in the turn won't gain menace, lifelink, or haste.
Printings
Every version
Each printing we have of this card; pick one to see its price and set.
1 printing
Community
Decks using this card
1 public deck runs Midnight Mayhem.



