Merrow Grimeblotter
Creature — Merfolk Wizard
$0.15
Market price
0
Public decks
Rules Text
Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- May 1, 2008 · Wizards of the Coast
If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
- May 1, 2008 · Wizards of the Coast
If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
- May 1, 2008 · Wizards of the Coast
When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
Every version
Each printing we have of this card; pick one to see its price and set.

