Maze's End
Land
—
Market price
$6.12
Foil
5
Public decks
Rules Text
Card Facts
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalRulings
- Apr 15, 2013 · Wizards of the Coast
Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand.
- Apr 15, 2013 · Wizards of the Coast
When the last ability of Maze's End resolves, you'll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don't put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times.
- Apr 15, 2013 · Wizards of the Coast
Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved.
- Apr 15, 2013 · Wizards of the Coast
Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
5 public decks run Maze's End.














