Maester Seymour
Legendary Creature — Human Elf Cleric
$0.89
Market price
$6.68
Foil
5
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jun 6, 2025 · Wizards of the Coast
The value of X is determined only once, as Maester Seymour's last ability resolves.
- Jun 6, 2025 · Wizards of the Coast
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
- Jun 6, 2025 · Wizards of the Coast
If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.
- Jun 6, 2025 · Wizards of the Coast
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Every version
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Decks using this card
5 public decks run Maester Seymour.




