Magic: The Gathering · Judgment · Common
Lost in Thought
Enchantment — Aura
$0.14
Market price
$0.57
Foil
0
Public decks
Rules Text
Enchant creatureEnchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPreDH
LegalPremodern
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPenny Dreadful
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jun 8, 2016 · Wizards of the Coast
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
- Oct 4, 2004 · Wizards of the Coast
You can take the “exile three cards” action any time you have priority without using the stack.
Printings
Every version
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1 printing
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