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Magic: The Gathering · Teenage Mutant Ninja Turtles Eternal · Mythic

Leonardo, the Balance

Legendary Creature — Mutant Ninja Turtle

—

Market price

$267.08

Foil

1

Public deck

Leonardo, the Balance
$267.08
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.: Creatures you control gain menace, trample, and lifelink until end of turn.Partner—Character select (You can have two commanders if both have this ability.)

Card Facts

Mana value
4
Power / Toughness
3 / 3
Colors
Color identity
EDHREC rank
#7,911
Keywords
Partner
Rarity
Artist

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Oathbreaker

Legal

Timeless

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

TLR

Not legal

Rulings

  1. Jan 27, 2026 · Wizards of the Coast

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  2. Jan 27, 2026 · Wizards of the Coast

    You can have two commanders if each one has "Partner—Character select." You can't mix and match them with cards that have other partner abilities.

  3. Jan 27, 2026 · Wizards of the Coast

    Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

  4. Jan 27, 2026 · Wizards of the Coast

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Donatello, the Brains and Splinter, the Mentor are your commanders, your deck may contain cards with blue and/or black in their color identity, but not cards with red, green, or white. (If Leonardo, the Balance is one of your commanders, your deck may contain cards with any color or combination of colors in their color identity, regardless of who your other commander is.)

  5. Jan 27, 2026 · Wizards of the Coast

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  6. Jan 27, 2026 · Wizards of the Coast

    To have two commanders, both must have appropriate partner abilities as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  7. Jan 27, 2026 · Wizards of the Coast

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Teenage Mutant Ninja Turtles Eternal
Teenage Mutant Ninja Turtles EternalTMC · $1.59
Teenage Mutant Ninja Turtles Eternal
Teenage Mutant Ninja Turtles EternalTMC · $267.08
Community

Decks using this card

1 public deck runs Leonardo, the Balance.


MTGCommanderB2

Turtle Power! (Teenage Mutant Ninja Turtles Commander Preconstructed Deck)

WizardsOfTheCoast
WizardsOfTheCoast7 months ago
1700