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Magic: The Gathering · Warhammer 40,000 Commander · Rare

Khârn the Betrayer

Legendary Creature — Astartes Berserker

—

Market price

$16.34

Foil

4

Public decks

Khârn the Betrayer
$16.34
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Berzerker — Khârn the Betrayer attacks or blocks each combat if able.Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards.The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.

Card Facts

Mana value
4
Power / Toughness
5 / 1
Colors
Color identity
EDHREC rank
#4,659
Keywords
Berzerker, Sigil Of Corruption, The Betrayer
Rarity

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Oathbreaker

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Oct 7, 2022 · Wizards of the Coast

    You lose control of Khârn the Betrayer when it leaves the battlefield or another player gains control of it.

  2. Oct 7, 2022 · Wizards of the Coast

    An opponent gaining control of it is part of the replacement effect and happens immediately, even if you are in the middle of resolving the spell or ability and it has more instructions to perform after taking damage.

  3. Oct 7, 2022 · Wizards of the Coast

    In contrast, the Sigil of Corruption ability is a triggered ability, and it won't go onto the stack until after the spell or ability that tried to deal damage finishes resolving.

  4. Oct 7, 2022 · Wizards of the Coast

    In some cases, a single spell or ability will deal damage to this creature multiple times during its resolution. In that case, a new player gains control of it each time, its ability triggers once each time, and the appropriate players control those triggers. After that spell or ability is done resolving, all of those triggers are put onto the stack in turn order, starting with the active player (or the next player in turn order if the active player isn't involved). Usually, this means that the cards are drawn in a different order than the control-changing effects took place.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Warhammer 40,000 Commander
Warhammer 40,000 Commander40K · $5.90
Warhammer 40,000 Commander
Warhammer 40,000 Commander40K · $16.34
Community

Decks using this card

4 public decks run Khârn the Betrayer.


MTGCommander

rigodrole

SE
SeliSelo9 months ago
700
MTGCommander

zedruu

AU
Aub9 months ago
400
MTGCommanderB2

The Ruinous Powers (Warhammer 40,000 Preconstructed Commander Deck)

WizardsOfTheCoast
WizardsOfTheCoast1 year ago
300
MTG

Family Friendly 7: Family Feud

TheGentleman
TheGentleman2 years ago
200