Magic: The Gathering · The List · Common
Journey to Nowhere
Enchantment
$0.20
Market price
3
Public decks
Rules Text
When this enchantment enters, exile target creature.When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPreDH
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Oct 1, 2009 · Wizards of the Coast
If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.
Printings
Every version
Each printing we have of this card; pick one to see its price and set.
Community
Decks using this card
3 public decks run Journey to Nowhere.







