Izzet Guildmage
Creature — Human Wizard
$0.30
Market price
$0.27
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPreDH
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jan 12, 2024 · Wizards of the Coast
The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
- Jan 12, 2024 · Wizards of the Coast
Izzet Guildmage's abilities can copy any instant or sorcery spell with an appropriate mana value, not just one with targets.
- Jan 12, 2024 · Wizards of the Coast
If a spell has {X} in its mana cost, include the value chosen for that X when determining the mana value of that spell.
- Jan 12, 2024 · Wizards of the Coast
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- Jan 12, 2024 · Wizards of the Coast
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
- Jan 12, 2024 · Wizards of the Coast
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
- Jan 12, 2024 · Wizards of the Coast
The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
- Jan 12, 2024 · Wizards of the Coast
Any choices made as a spell resolves won't have been made yet once it's copied. Any such choices will be made separately as the copy resolves.
- Jan 12, 2024 · Wizards of the Coast
If you copy a spell, you control the copy. It will resolve before the original spell does.
Every version
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Decks using this card
1 public deck runs Izzet Guildmage.




