Isengard Unleashed
Sorcery
$2.96
Market price
$2.34
Foil
7
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Nov 3, 2023 · Wizards of the Coast
Isengard Unleashed only stops damage from being prevented by effects that use the word "prevent" or keyword abilities like protection that prevent damage.
- Nov 3, 2023 · Wizards of the Coast
Protection prevents damage, so protection will be unable to prevent damage after Isengard Unleashed has resolved. However, this won't allow a spell or ability to target illegally, even if that spell or ability would cause damage to be dealt.
- Nov 3, 2023 · Wizards of the Coast
If a creature with trample you control would deal combat damage to a blocking creature this turn, you must assign its unmodified damage. For example, a 3/3 creature with trample blocked by a 2/2 creature can have 1 damage assigned to the defending player. It will then deal 6 damage to the blocking creature (2 tripled) and 3 to the defending player (1 tripled).
- Nov 3, 2023 · Wizards of the Coast
If an effect such as that of Chandra's Pyrohelix asks you to divide damage among targets, you must divide the unmodified damage before tripling it.
- Nov 3, 2023 · Wizards of the Coast
If you resolve two copies of Isengard Unleashed in one turn, damage dealt by sources you control will be multiplied by 9. If you resolve three, it will be multiplied by 27, and so on.
- Nov 3, 2023 · Wizards of the Coast
"Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
- Nov 3, 2023 · Wizards of the Coast
You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
- Nov 3, 2023 · Wizards of the Coast
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
- Nov 3, 2023 · Wizards of the Coast
A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
- Nov 3, 2023 · Wizards of the Coast
You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
- Nov 3, 2023 · Wizards of the Coast
If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
Every version
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Decks using this card
7 public decks run Isengard Unleashed.








