Inferno Fist
Enchantment — Aura
$0.06
Market price
$0.38
Foil
0
Public decks
Rules Text
"I've never been above throwing the first punch."
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPenny Dreadful
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jul 18, 2014 · Wizards of the Coast
As soon as Inferno Fist leaves the battlefield, its power bonus stops applying. This means that if you sacrifice Inferno Fist before combat damage is dealt, perhaps to destroy a potential blocker, the creature that was enchanted won't have the bonus when it deals combat damage.
- Jul 18, 2014 · Wizards of the Coast
If another player gains control of the enchanted creature, or if Inferno Fist becomes attached to a creature another player controls, Inferno Fist will be put into its owner's graveyard as a state-based action.
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