Iname as One
Legendary Creature — Spirit
$1.03
Market price
$29.10
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Jun 18, 2021 · Wizards of the Coast
If Iname is your commander in a game of Commander, you may choose to put it in the command zone after it dies, but if you do, you won't be able to exile it. If you do exile it, you may put it into the command zone from exile after resolving its ability.
- Sep 20, 2013 · Wizards of the Coast
If a creature (such as Clone) enters the battlefield as a copy of this creature, the copy's "enters-the-battlefield" ability will still trigger as long as you cast that creature spell from your hand.
- Jul 1, 2013 · Wizards of the Coast
In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.
- Jun 1, 2005 · Wizards of the Coast
Effects that put Iname onto the battlefield don't cause its "enters" ability to trigger.
- Jun 1, 2005 · Wizards of the Coast
Iname can target itself with the graveyard-triggered ability, but it will be exiled and the ability won't be able to return Iname.
- Jun 1, 2005 · Wizards of the Coast
You aren't required to exile Iname. If you don't, the target Spirit card isn't returned to the battlefield.
Every version
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Decks using this card
1 public deck runs Iname as One.


