Impromptu Raid
Enchantment
$0.38
Market price
$3.16
Foil
0
Public decks
Rules Text
For the Scuzzback gang, it's always "raid o'clock."
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- May 1, 2008 · Wizards of the Coast
If you put a creature onto the battlefield and a different player takes control of it before the end of the turn, you can’t sacrifice it at end of turn. It will remain on the battlefield. It will have haste as long as it’s on the battlefield.
- May 1, 2008 · Wizards of the Coast
If the ability is activated after the current turn’s End step has begun, the creature won’t be sacrificed until the next turn’s End step.
Every version
Each printing we have of this card; pick one to see its price and set.

