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Magic: The Gathering · Unfinity · Uncommon

Icing Manipulator

Creature — Human Employee

—

Market price

$1.11

Foil

0

Public decks

Icing Manipulator
$1.11
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life."), : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.

Her most popular flavors are vanilla, maple pecan crunch, and Glurgian galactopod.

Card Facts

Mana value
2
Power / Toughness
1 / 3
Colors
Color identity
EDHREC rank
#30,990
Rarity
Uncommon

Legality

Alchemy

Not legal

Brawl

Not legal

Commander

Not legal

Competitive Brawl

Not legal

Duel Commander

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Legacy

Not legal

Modern

Not legal

Oathbreaker

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Vintage

Not legal

Rulings

  1. Oct 7, 2022 · Wizards of the Coast

    The +1/+1 counters that are also Food tokens are still +1/+1 counters. They should stay on whatever permanent they were on, even though they become permanents themselves. That acorn symbol at the bottom of the card isn't messing around here.

  2. Oct 7, 2022 · Wizards of the Coast

    The +1/+1 counters/Food tokens are artifacts, so anything that counts artifacts will count them. They can be tapped, untapped, sacrificed, and so on. They can even attack and block if you find a way to make them creatures.

  3. Oct 7, 2022 · Wizards of the Coast

    +1/+1 counters aren't "attached" to the creatures they're on like an Aura or Equipment is, so a +1/+1 counter/Food token that becomes a creature stays on the creature its on. It still gives that creature a +1/+1 bonus. It doesn't give itself a +1/+1 bonus. Note that +1/+1 counters/Food tokens don't have a mana cost, so their mana value is 0. Many ways of turning them into creatures will turn them into 0/0 creatures, so unless something else is raising their toughness, they'll immediately spoil . . . er, die.

  4. Oct 7, 2022 · Wizards of the Coast

    The activated ability doesn't target any creature. You choose which creatures get counters after you roll the dice. If you roll two odd numbers, you may put both +1/+1 counters on the same creature.

  5. Oct 7, 2022 · Wizards of the Coast

    Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

  6. Oct 7, 2022 · Wizards of the Coast

    If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

  7. Oct 7, 2022 · Wizards of the Coast

    Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

  8. Oct 7, 2022 · Wizards of the Coast

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

  9. Oct 7, 2022 · Wizards of the Coast

    If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

  10. Oct 7, 2022 · Wizards of the Coast

    Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

Printings

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2 printings
Unfinity
UnfinityUNF · $0.14
Unfinity
UnfinityUNF · $1.11
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