High Noon
Enchantment
$9.32
Market price
$12.65
Foil
2
Public decks
Rules Text
They both knew only one of them would walk away.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalRulings
- Apr 12, 2024 · Wizards of the Coast
If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.
- Apr 12, 2024 · Wizards of the Coast
If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
2 public decks run High Noon.




