Harness by Force
Sorcery
$0.34
Market price
$0.64
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Apr 26, 2014 · Wizards of the Coast
Harness by Force can target any creature, even one that's untapped or one you already control.
- Apr 26, 2014 · Wizards of the Coast
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
- Apr 26, 2014 · Wizards of the Coast
You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
- Apr 26, 2014 · Wizards of the Coast
The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
- Apr 26, 2014 · Wizards of the Coast
If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
- Apr 26, 2014 · Wizards of the Coast
If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- Apr 26, 2014 · Wizards of the Coast
If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
Every version
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Decks using this card
1 public deck runs Harness by Force.


