Harbinger of the Seas
Creature — Merfolk Wizard
$2.27
Market price
$4.87
Foil
8
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jun 7, 2024 · Wizards of the Coast
If a nonbasic land has an ability that triggers "when" it enters the battlefield, it will lose that ability before it can trigger.
- Jun 7, 2024 · Wizards of the Coast
If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it can apply. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as that of Vesuva or Cavern of Souls.
- Jun 7, 2024 · Wizards of the Coast
Nonbasic lands lose any other land types and abilities they had. They gain the land type Island and gain the ability "{T}: Add {U}."
- Jun 7, 2024 · Wizards of the Coast
Harbinger of the Seas doesn't affect names or supertypes. It won't turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands won't be named "Island."
- Jun 7, 2024 · Wizards of the Coast
If Harbinger of the Seas loses its abilities, it continues to turn nonbasic lands into Islands. This is because effects that change subtypes are applied before considering effects that remove abilities, regardless of the order in which those effects started.
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Decks using this card
8 public decks run Harbinger of the Seas.










