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Magic: The Gathering · Unstable · Uncommon

Half-Kitten, Half-

Creature — Cat

$0.30

Market price

$2.40

Foil

0

Public decks

Half-Kitten, Half-
$0.30$2.40
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Whenever you're dealt damage,Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Card Facts

Mana value
0
Power / Toughness
1 / 2
Colors
Color identity
Keywords
Augment
Rarity

Legality

Alchemy

Not legal

Brawl

Not legal

Commander

Not legal

Competitive Brawl

Not legal

Duel Commander

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Legacy

Not legal

Modern

Not legal

Oathbreaker

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Vintage

Not legal

Rulings

  1. Jan 19, 2018 · Wizards of the Coast

    Creatures with augment don’t have a mana cost and can’t be cast.

  2. Jan 19, 2018 · Wizards of the Coast

    Augment is an activated ability that you activate from your hand. To do so, reveal the card, choose a target host creature, and pay the augment cost. As this ability resolves, if the card with augment is still in your hand, put it onto the battlefield combined with the host creature.

  3. Jan 19, 2018 · Wizards of the Coast

    Augment can (and usually does) change the name, card types, subtypes, rules text, and power/toughness. The combined creature will have (at least) two artists and may now have multiple colors. Anything covered up in the augment process doesn’t count, so ignore things to the left of the “metal bar” in the art of host creatures.

  4. Jan 19, 2018 · Wizards of the Coast

    Augment can’t target creatures that aren’t host creatures.

  5. Jan 19, 2018 · Wizards of the Coast

    The creature card with augment isn’t put onto the battlefield until the ability resolves. This means if the host is destroyed, the creature with augment stays in your hand. You can’t choose a different host, but you can activate augment again if there’s another host available.

  6. Jan 19, 2018 · Wizards of the Coast

    You can’t activate augment unless there is a host creature on the battlefield. It doesn’t need to be yours. Note though that if you augment another player’s host creature, they control the combined creature.

  7. Jan 19, 2018 · Wizards of the Coast

    You can’t put more than one augment card on a single host creature. Once a host creature is augmented, the host part gets covered up and it’s no longer a host creature.

Printings

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1 printing
Unstable
UnstableUST · $0.30
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