Grab the Reins
Instant
$0.36
Market price
$3.69
Foil
3
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Dec 1, 2004 · Wizards of the Coast
If you pay the entwine cost, you can sacrifice the creature you gain control of with Grab the Reins.
- Dec 1, 2004 · Wizards of the Coast
If you choose the “sacrifice a creature” mode, you choose the target of the damage on announcement, but don’t choose what to sacrifice until resolution. You must sacrifice a creature when Grab the Reins resolves, even if you don’t want to. If you don’t control any creatures at that time, Grab the Reins deals no damage.
- Dec 1, 2004 · Wizards of the Coast
If you cast this with Entwine, you don’t get priority in the middle of resolution. You can’t steal something, do anything (like attack with it), and then sacrifice it.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
3 public decks run Grab the Reins.






