ManyTCG LogoManyTCG Logo
HomeBlogCraft
ManyTCG LogoManyTCG Logo
Magic: The Gathering · Teenage Mutant Ninja Turtles · Uncommon

Go Ninja Go

Sorcery

$0.18

Market price

$0.32

Foil

0

Public decks

Go Ninja Go
$0.18$0.32
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Choose one or both —• Exile target creature you control, then return it to the battlefield under its owner's control.• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#16,769
Rarity
Uncommon

Legality

Alchemy

Legal

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Future

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Standard

Legal

Standard Brawl

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Rulings

  1. Jan 27, 2026 · Wizards of the Coast

    Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

  2. Jan 27, 2026 · Wizards of the Coast

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


1 printing
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja TurtlesTMT · $0.18
Community

Decks using this card


No public decks yet

Be the first to build around Go Ninja Go.

Your decks