Gauntlets of Chaos
Artifact
$0.40
Market price
0
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalPremodern
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Oct 1, 2009 · Wizards of the Coast
As you activate the ability, the targets you choose must be two artifacts, two creatures, or two lands. As the ability resolves, both targets will be legal only if they are two artifacts, two creatures, or two lands at that time as well, though they may be a different type than they were at the time the ability was activated. For example, if the targets were a creature and an artifact creature when the ability was activated, but the first target became a noncreature artifact by the time the ability resolves, both targets will still be legal (since they’re both artifacts).
- Oct 1, 2009 · Wizards of the Coast
If one of the targets is illegal by the time the ability resolves (because the wrong player controls it, or it’s the wrong card type, or for any other reason), the exchange doesn’t happen. The target that’s still legal will remain under its controller’s control. Since the exchange doesn’t happen, no Auras are destroyed. (If both targets are illegal, the ability doesn’t resolve.)
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