Furious Rise
Enchantment
$0.07
Market price
10
Public decks
Rules Text
Klothys set out to mend the destiny of Theros, her fury guiding every stitch.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jun 23, 2020 · Wizards of the Coast
If you don't control a creature with power 4 or greater as your end step begins, Furious Rise's ability doesn't trigger. If you don't control one as the ability resolves, it has no effect. It doesn't have to be the same creature at both times, however.
- Jun 23, 2020 · Wizards of the Coast
Furious Rise's effect doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can't play it unless you have land plays available.
- Jun 23, 2020 · Wizards of the Coast
Playing an exiled card causes it to leave exile. You can't play it multiple times.
- Jun 23, 2020 · Wizards of the Coast
If Furious Rise leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.
- Jun 23, 2020 · Wizards of the Coast
Furious Rise's ability has you exile only one card, no matter how many creatures with power 4 or greater you control beyond the first.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
10 public decks run Furious Rise; here are the 8 most recently updated.










