Flicker of Fate
Instant
$0.53
Market price
9
Public decks
Rules Text
"Sure, I've got nine lives, but that doesn't mean I'm keen to waste one now."
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jan 24, 2020 · Wizards of the Coast
Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
- Jan 24, 2020 · Wizards of the Coast
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
- Jan 24, 2020 · Wizards of the Coast
If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
9 public decks run Flicker of Fate; here are the 8 most recently updated.








