Magic: The Gathering · Adventures in the Forgotten Realms Promos · Mythic
Flameskull
Creature — Skeleton
—
Market price
$0.65
Foil
0
Public decks
Rules Text
FlyingThis creature can't block.Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
Card Facts
Mana value
3
Power / Toughness
3 / 1
Colors
Color identity
EDHREC rank
#22,083
Keywords
Rarity
Artist
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jul 23, 2021 · Wizards of the Coast
Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
- Jul 23, 2021 · Wizards of the Coast
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.
Printings
Every version
Each printing we have of this card; pick one to see its price and set.
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