First Response
Enchantment
$0.08
Market price
$0.39
Foil
0
Public decks
Rules Text
"There's never a good time for a disaster or an attack. That's why we're here." —Oren, militia captain
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Nov 10, 2020 · Wizards of the Coast
Damage dealt to you causes you to lose that much life.
- Nov 10, 2020 · Wizards of the Coast
First Response looks at the entire previous turn to determine whether its ability triggers or not. It doesn't matter whether First Response was on the battlefield when you lost life.
- Nov 10, 2020 · Wizards of the Coast
First Response checks only if you lost life during the turn, not whether your life total decreased over the course of the turn. For example, if you lost 2 life and then gained 8 life last turn, First Response's ability will trigger.
- Nov 10, 2020 · Wizards of the Coast
Only one Soldier will be created no matter how much life was lost.
- Nov 10, 2020 · Wizards of the Coast
The Soldier won't be able to attack the turn it's created (unless something gives it haste).
Every version
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