Fight or Flight
Enchantment
$2.16
Market price
$10.01
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPreDH
LegalPremodern
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Aug 1, 2008 · Wizards of the Coast
Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack.
- Aug 1, 2008 · Wizards of the Coast
If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.
- Aug 1, 2008 · Wizards of the Coast
The effect is best understood if you read it as "creatures not in the chosen pile can't attack."
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Fight or Flight.


