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Magic: The Gathering · War of the Spark · Rare

Enter the God-Eternals

Sorcery

$0.33

Market price

$0.55

Foil

1

Public deck

Enter the God-Eternals
$0.33$0.55
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Card Facts

Mana value
5
Colors
Color identity
EDHREC rank
#11,700
Keywords
Amass, Mill
Rarity
Related cards
Zombie ArmyTokenZombie Army

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

TLR

Not legal

Rulings

  1. Jun 16, 2023 · Wizards of the Coast

    Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

  2. Jun 16, 2023 · Wizards of the Coast

    To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

  3. Jun 16, 2023 · Wizards of the Coast

    Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

  4. Jun 16, 2023 · Wizards of the Coast

    In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.

  5. Jun 16, 2023 · Wizards of the Coast

    If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

  6. Jun 16, 2023 · Wizards of the Coast

    Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

  7. May 3, 2019 · Wizards of the Coast

    You can't cast Enter the God-Eternals without targeting a creature and a player.

  8. May 3, 2019 · Wizards of the Coast

    Abilities that trigger while Enter the God-Eternals is resolving or that trigger as the target creature dies are all put onto the stack after the spell has finished resolving and the target creature has (if lethally damaged) died.

  9. May 3, 2019 · Wizards of the Coast

    If the target creature has less than 4 toughness, Enter the God-Eternals still deals 4 damage to it and you'll gain 4 life.

  10. May 3, 2019 · Wizards of the Coast

    If the target creature is no longer a legal target as the spell resolves but the player is a legal target, no creature is dealt damage and you gain no life, but the target player still moves the top cards of their library and you still amass 4.

  11. May 3, 2019 · Wizards of the Coast

    If the target player is no longer a legal target as the spell resolves but the creature is a legal target, the creature is dealt damage, you gain that much life, and you amass 4. No player moves cards from their library.

  12. May 3, 2019 · Wizards of the Coast

    If both targets are no longer legal targets as the spell tries to resolve, it doesn't resolve. You don't amass 4.

  13. May 3, 2019 · Wizards of the Coast

    If the target creature is dealt lethal damage by Enter the God-Eternals, it'll still be on the battlefield while you gain life, the target player moves cards, and you amass 4. Any abilities it has may affect these actions and may trigger on them.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


4 printings
Starter Commander Decks
Starter Commander DecksSCD · $0.25
War of the Spark Promos
War of the Spark PromosPWAR · $0.56
War of the Spark Promos
War of the Spark PromosPWAR · $1.17
War of the Spark
War of the SparkWAR · $0.33
Community

Decks using this card

1 public deck runs Enter the God-Eternals.


MTGCommanderB2

Grave Danger (Starter Preconstructed Commander Deck)

WizardsOfTheCoast
WizardsOfTheCoast1 year ago
200