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Magic: The Gathering · Innistrad Remastered · Mythic

Emrakul, the Promised End

Legendary Creature — Eldrazi

$48.27

Market price

$53.27

Foil

5

Public decks

Emrakul, the Promised End
$48.27$53.27
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

This spell costs less to cast for each card type among cards in your graveyard.When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.Flying, trample, protection from instants

Card Facts

Mana value
13
Power / Toughness
13 / 13
Colors
Colorless
EDHREC rank
#1,835
Keywords
Flying, Protection, Trample
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Timeless

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

TLR

Not legal

Rulings

  1. Jan 24, 2025 · Wizards of the Coast

    The card types that could appear in your graveyard are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted. The maximum discount that Emrakul’s own ability can provide is {9}.

  2. Jan 24, 2025 · Wizards of the Coast

    Protection from instants means that Emrakul can’t be the target of instant spells or activated or triggered abilities from instant cards, and damage that would be dealt to it by instant spells or cards is prevented. Instant spells may still affect it in other ways; for example, it would still receive the bonus from Rally the Peasants.

  3. Jan 24, 2025 · Wizards of the Coast

    Protection abilities only apply while the object with the ability is on the battlefield. Notably, Emrakul may be the target of a spell that targets it while on the stack, such as Syncopate.

  4. Jan 24, 2025 · Wizards of the Coast

    An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.

  5. Jan 24, 2025 · Wizards of the Coast

    The player you’re controlling is still the active player during that turn.

  6. Jan 24, 2025 · Wizards of the Coast

    You only control the player. You don’t control any of that player’s permanents, spells, or abilities.

  7. Jan 24, 2025 · Wizards of the Coast

    While controlling another player, you also continue to make your own choices and decisions.

  8. Jan 24, 2025 · Wizards of the Coast

    While controlling another player, you make all choices and decisions that player is allowed to make or is told to make during that turn. This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by triggered abilities or for any other reason.

  9. Jan 24, 2025 · Wizards of the Coast

    You can’t make the affected player concede. That player may choose to concede at any time, even while you’re controlling that player.

  10. Jan 24, 2025 · Wizards of the Coast

    You can’t make any illegal decisions or illegal choices—you can’t do anything that player couldn’t do. You can’t make choices or decisions for that player that aren’t called for by the game rules or by any cards, permanents, spells, abilities, and so on. If an effect causes another player to make decisions that the affected player would normally make (such as Master Warcraft does), that effect takes precedence. In other words, if the affected player wouldn’t make a decision, you wouldn’t make that decision on that player’s behalf.

  11. Jan 24, 2025 · Wizards of the Coast

    You also can’t make any choices or decisions for the player that would be called for by the tournament rules (such as whether to take an intentional draw or whether to call a judge).

  12. Jan 24, 2025 · Wizards of the Coast

    While controlling another player, you can see all cards in the game that player can see. This includes cards in that player’s hand, face-down cards that player controls, and any cards in that player’s library the player may look at.

  13. Jan 24, 2025 · Wizards of the Coast

    Controlling a player doesn’t allow you to look at that player’s sideboard. If an effect instructs that player to choose a card from outside the game, you can’t have that player choose any card.

  14. Jan 24, 2025 · Wizards of the Coast

    You can use only the affected player’s resources (cards, mana, and so on) to pay costs for that player; you can’t use your own. Similarly, you can use the affected player’s resources only to pay that player’s costs; you can’t spend them on your costs.

  15. Jan 24, 2025 · Wizards of the Coast

    Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works. If multiple players have cast Emrakul and targeted the same player, each ability’s effect will create an extra turn.

  16. Jan 24, 2025 · Wizards of the Coast

    In a Two-Headed Giant game, gaining control of a player causes you to gain control of each player on that team.

  17. Jan 24, 2025 · Wizards of the Coast

    If the targeted player skips their next turn, you’ll control the next turn the affected player actually takes, and the extra turn the player takes will be after that turn.

  18. Jan 24, 2025 · Wizards of the Coast

    If the targeted player loses the game while you control their turn during a multiplayer game, the extra turn never begins.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


7 printings
Innistrad Remastered
Innistrad RemasteredINR · $29.70
Innistrad Remastered
Innistrad RemasteredINR · $25.77
Innistrad Remastered
Innistrad RemasteredINR · $48.27
Shadows over Innistrad Remastered
Shadows over Innistrad RemasteredSIR
Secret Lair Drop
Secret Lair DropSLD · $32.36
Eldritch Moon Promos
Eldritch Moon PromosPEMN · $67.20
Eldritch Moon
Eldritch MoonEMN · $30.82
Community

Decks using this card

5 public decks run Emrakul, the Promised End.


MTGCube

LegacyCube-wotc

GN
gnarESC34 minutes ago
400
MTGCommanderB3

Tannuk

xedeon
xedeon2 months ago
4200
MTGCommander

Surveil, Glarb

Jonowarchief99
Jonowarchief999 months ago
300
MTGCommanderB1

Hens Who Wear Ties

TheGentleman
TheGentleman1 year ago
500