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Magic: The Gathering · Murders at Karlov Manor · Uncommon

Eliminate the Impossible

Instant

$0.13

Market price

$0.06

Foil

0

Public decks

Eliminate the Impossible
$0.13$0.06
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ScryfallEDHREC

Rules Text

Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

"Half the city had motive. Time to narrow down who also had the means and opportunity."

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#23,155
Keywords
Investigate
Rarity
Related cards
ClueTokenClue

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Future

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Standard

Legal

Standard Brawl

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Rulings

  1. Feb 2, 2024 · Wizards of the Coast

    Eliminate the Impossible affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won't get -2/-0 and won't stop being suspected.

  2. Feb 2, 2024 · Wizards of the Coast

    When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

  3. Feb 2, 2024 · Wizards of the Coast

    If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

  4. Feb 2, 2024 · Wizards of the Coast

    Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

  5. Feb 2, 2024 · Wizards of the Coast

    If a creature is already suspected, suspecting it again won't have any effect.

  6. Feb 2, 2024 · Wizards of the Coast

    There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

  7. Feb 2, 2024 · Wizards of the Coast

    Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

  8. Feb 2, 2024 · Wizards of the Coast

    If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

  9. Feb 2, 2024 · Wizards of the Coast

    You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

  10. Feb 2, 2024 · Wizards of the Coast

    Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.

  11. Feb 2, 2024 · Wizards of the Coast

    Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.

Printings

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1 printing
Murders at Karlov Manor
Murders at Karlov ManorMKM · $0.13
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