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Magic: The Gathering · Kaldheim · Uncommon

Dual Strike

Instant

$0.20

Market price

$0.80

Foil

0

Public decks

Dual Strike
$0.20$0.80
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ScryfallEDHREC

Rules Text

When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#10,191
Keywords
Foretell
Rarity
Related cards
ForetellHelperForetell

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Feb 5, 2021 · Wizards of the Coast

    Dual Strike will copy any instant or sorcery spell with mana value 4 or less, not just one that requires targets.

  2. Feb 5, 2021 · Wizards of the Coast

    A copy is created even if the spell you cast has been countered or otherwise left the stack by the time the copy ability resolves. The copy will resolve before the original spell.

  3. Feb 5, 2021 · Wizards of the Coast

    If you copy a spell with targets, the copy will have the same targets unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for any of the targets, you can't choose a new legal target, that target remains unchanged (even if the current target is illegal).

  4. Feb 5, 2021 · Wizards of the Coast

    If the spell that's copied is modal (that is, it has a bulleted list of modes), the copy will have the same mode or modes. You can't choose different ones.

  5. Feb 5, 2021 · Wizards of the Coast

    If a spell has {X} in its mana cost, use the value of X to determine whether its mana value is 4 or less. If the spell is copied, the copy will have the same value of X.

  6. Feb 5, 2021 · Wizards of the Coast

    If the spell has damage divided as it was cast, the division can't be changed, although the targets receiving that damage still can. The same is true of spells that distribute counters.

  7. Feb 5, 2021 · Wizards of the Coast

    You can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.

  8. Feb 5, 2021 · Wizards of the Coast

    The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.

  9. Feb 5, 2021 · Wizards of the Coast

    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.

  10. Feb 5, 2021 · Wizards of the Coast

    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.

  11. Feb 5, 2021 · Wizards of the Coast

    If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

Printings

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1 printing
Kaldheim
KaldheimKHM · $0.20
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