Magic: The Gathering · Phyrexia: All Will Be One Minigames · Common
Dominarioes
Card
—
Market price
0
Public decks
Rules Text
Front · Dominarioes
1 player | 1 pack | 5 minutesOBJECTIVE:In ancient Dominaria, Urza and Serra would play *Dominarioes* to pass the time. Connect all cards in the *most condensed way possible.*GET READY:Open a pack, remove all basic lands, ads, and tokens.LET'S PLAY:Place a card face up to start the game. That card is now in play. Continue to place cards that connect to another card in play (see diagram on the back of this card).TO WIN:The game ends when all cards that can be connected have been placed. Determine how many cards long and wide the board is, then add whichever number is higher to the number of unplaced cards to get your rank. 5 or lower is Planeswalker (the best!), 6 is Wizard, and 7+ is Goblin!
Back · Dominarioes (cont'd)
Cards connect as follows:TOPS TO TOPSMatch the starting letter of any word in the name.RIGHTS TO RIGHTSMatch mana value (formerly CMC).LEFTS TO LEFTSMatch a card type.BOTTOMS TO BOTTOMS:Match color.Note: matching lefts or rights will require rotating the card being placed 180°.
Card Facts
Legality
Alchemy
Not legalBrawl
Not legalCommander
Not legalCompetitive Brawl
Not legalDuel Commander
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalLegacy
Not legalModern
Not legalOathbreaker
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalVintage
Not legalRulings
Printings
Every version
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