Destiny Spinner
Enchantment Creature — Human
$1.09
Market price
14
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jan 24, 2020 · Wizards of the Coast
Destiny Spinner's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.
- Jan 24, 2020 · Wizards of the Coast
A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
- Jan 24, 2020 · Wizards of the Coast
The value of X is determined only as Destiny Spinner's activated ability resolves. Once that happens, the creature's base power and toughness won't change later in the turn even if the number of enchantments you control changes.
- Jan 24, 2020 · Wizards of the Coast
If you activate Destiny Spinner's ability more than once in a turn, the value of X may be different each time. If you choose the same land as the target more than once, the most recent effect (and most recent value of X) applies.
- Jan 24, 2020 · Wizards of the Coast
Destiny Spinner's activated ability doesn't untap the land that becomes a creature.
- Jan 24, 2020 · Wizards of the Coast
If you control no enchantments at the time Destiny Spinner's activated ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard unless another effect is raising its toughness.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
14 public decks run Destiny Spinner; here are the 8 most recently updated.









