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Magic: The Gathering · Magic Origins · Mythic

Day's Undoing

Sorcery

$1.82

Market price

$10.58

Foil

12

Public decks

Day's Undoing
$1.82$10.58
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Card Facts

Mana value
3
Colors
Color identity
EDHREC rank
#5,783
Rarity
Mythic

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Apr 18, 2017 · Wizards of the Coast

    If any abilities trigger while players are shuffling cards into their library or drawing seven cards, those abilities cease to exist when the turn ends. They won’t be put on the stack.

  2. Jun 22, 2015 · Wizards of the Coast

    Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can’t be countered. 2) If there are any attacking and blocking creatures, they’re removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. 5) The cleanup step happens in its entirety.

  3. Jun 22, 2015 · Wizards of the Coast

    If any triggered abilities do trigger during the process of ending the turn, they’re put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn ends.

  4. Jun 22, 2015 · Wizards of the Coast

    Though other spells and abilities that are exiled won’t get a chance to resolve, they don’t count as being countered.

  5. Jun 22, 2015 · Wizards of the Coast

    Any “at the beginning of the next end step” triggered abilities won’t get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps.

  6. Jun 22, 2015 · Wizards of the Coast

    If both your hand and graveyard are empty as Day’s Undoing starts resolving, you’ll still shuffle your library before drawing seven cards.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


6 printings
Pioneer Masters
Pioneer MastersPIO
Commander Masters
Commander MastersCMM · $1.50
Commander Masters
Commander MastersCMM · $4.99
The List
The ListPLST · $1.73
Secret Lair Drop
Secret Lair DropSLD · $4.64
Magic Origins
Magic OriginsORI · $1.82
Community

Decks using this card

12 public decks run Day's Undoing; here are the 8 most recently updated.


MTGLegacy

edraw

RE
Redbaby4 days ago
500
LCNConstructed

Heliod

AR
Arbeja1 month ago
300
MTGDandân

DanDan (Copy)

DA
dav5d2 months ago
400