Creeping Dread
Enchantment
$0.18
Market price
$0.51
Foil
0
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Apr 8, 2016 · Wizards of the Coast
When a spell or ability instructs each player to discard a card, starting with the player whose turn it is and proceeding in turn order, each player selects a card from their hand without revealing it, sets it aside, and then all of those cards are revealed and discarded at once.
- Apr 8, 2016 · Wizards of the Coast
The card types that may be shared for Creeping Dread's ability are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
- Apr 8, 2016 · Wizards of the Coast
If a player has no cards in hand, that player doesn't discard a card while everyone else does. If you didn't discard a card, no player can have discarded a card that shares a card type with the card you discarded, so no player loses 3 life.
- Apr 8, 2016 · Wizards of the Coast
If an opponent discards a card that shares two card types with the card you discarded, such as an artifact creature, that player still only loses 3 life.
- Apr 8, 2016 · Wizards of the Coast
Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, a double-faced card with different card types among its faces (such as Skin Invasion) only compares its front face to the other discarded cards.
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