Costume Closet
Artifact
—
Market price
0
Public decks
Rules Text
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalRulings
- Sep 19, 2025 · Wizards of the Coast
Once Costume Closet runs out of +1/+1 counters, it remains on the battlefield. However, activating its second ability won't do anything.
- Sep 19, 2025 · Wizards of the Coast
If Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.
- Sep 19, 2025 · Wizards of the Coast
An Aura controlled by an opponent does not cause a creature you control to be modified.
- Sep 19, 2025 · Wizards of the Coast
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
- Sep 19, 2025 · Wizards of the Coast
The +1/+1 counters on Costume Closet won't affect it unless it somehow becomes a creature.
- Sep 19, 2025 · Wizards of the Coast
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
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