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Magic: The Gathering · Aetherdrift Commander · Rare

Commence the Endgame

Instant

$0.29

Market price

4

Public decks

Commence the Endgame
$0.29
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

This spell can't be countered.Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Card Facts

Mana value
6
Colors
Color identity
EDHREC rank
#8,467
Keywords
Amass
Rarity
Related cards
Zombie ArmyTokenZombie Army

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

TLR

Not legal

Rulings

  1. Jun 16, 2023 · Wizards of the Coast

    Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

  2. Jun 16, 2023 · Wizards of the Coast

    In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.

  3. Jun 16, 2023 · Wizards of the Coast

    If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

  4. Jun 16, 2023 · Wizards of the Coast

    Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

  5. Jun 16, 2023 · Wizards of the Coast

    To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

  6. Jun 16, 2023 · Wizards of the Coast

    Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

  7. May 3, 2019 · Wizards of the Coast

    A spell or ability that counters spells can still target Commence the Endgame. When that spell or ability resolves, Commence the Endgame won't be countered, but any additional effects of that spell or ability will still happen.

  8. May 3, 2019 · Wizards of the Coast

    You draw two cards and amass X all while Commence the Endgame is resolving. Nothing can happen between the two, and no player may choose to take actions.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


4 printings
Aetherdrift Commander
Aetherdrift CommanderDRC · $0.29
War of the Spark Promos
War of the Spark PromosPWAR · $1.06
War of the Spark Promos
War of the Spark PromosPWAR · $0.84
War of the Spark
War of the SparkWAR · $0.35
Community

Decks using this card

4 public decks run Commence the Endgame.


MTGCommanderB2

Eternal Might Precon, Temmet

Sambok
Sambok9 months ago
400
MTGCommanderB1

Surrak Drinks a Whiteclaw (Counter-Counterspell Tribal)

TheGentleman
TheGentleman1 year ago
9300