Clockwork Beast
Artifact Creature — Beast
$5.99
Market price
0
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalOld School
LegalPenny Dreadful
LegalPreDH
LegalPremodern
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Sep 16, 2007 · Wizards of the Coast
This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it.
- Sep 16, 2007 · Wizards of the Coast
If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect.
- Sep 16, 2007 · Wizards of the Coast
Clockwork Beast’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it.
- Oct 4, 2004 · Wizards of the Coast
Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.
- Oct 4, 2004 · Wizards of the Coast
Can attack or block even if it has no counters.
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