Chain Lightning
Sorcery
$0.42
Market price
$1.87
Foil
3
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPreDH
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalModern
Not legalOld School
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Dec 8, 2022 · Wizards of the Coast
As Chain Lightning resolves, either the original or one of the copies, the targeted player or the controller of the targeted permanent may copy it. The copy has the same text, target, and color as the resolving spell, though the player creating the copy may choose a new target for it. Once that copy is created (or not), the Chain Lightning finishes resolving and leaves the stack.
- Dec 8, 2022 · Wizards of the Coast
The player putting the copy of the spell on the stack controls that copy.
- Dec 8, 2022 · Wizards of the Coast
The copy of Chain Lightning is created on the stack, so it's not cast. Abilities that trigger when a player casts a spell won't trigger. Players may respond to that spell before it resolves.
- Dec 8, 2022 · Wizards of the Coast
If the targeted player or permanent is an illegal target as Chain Lightning tries to resolve, the spell doesn't resolve and none of its effects happen. It can't be copied.
Every version
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Decks using this card
3 public decks run Chain Lightning.

