Chain Assassination
Instant
$0.27
Market price
$0.33
Foil
2
Public decks
Rules Text
"Who needs stealth when there's no one left to raise the alarm?" —Jacob Frye
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Jul 5, 2024 · Wizards of the Coast
If the target creature is an illegal target by the time Chain Assassination tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card even if another creature has died this turn.
- Jul 5, 2024 · Wizards of the Coast
If the target creature is a legal target but isn’t destroyed, most likely because it has indestructible, you’ll still draw a card if another creature died this turn.
- Jul 5, 2024 · Wizards of the Coast
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
2 public decks run Chain Assassination.




