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Magic: The Gathering · Worldwake · Common

Calcite Snapper

Creature — Turtle

$0.07

Market price

$0.43

Foil

0

Public decks

Calcite Snapper
$0.07$0.43
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ScryfallEDHREC

Rules Text

Shroud (This creature can't be the target of spells or abilities.)Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.

Card Facts

Mana value
3
Power / Toughness
1 / 4
Colors
Color identity
EDHREC rank
#22,959
Keywords
Shroud, Landfall
Rarity

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pauper

Legal

Pauper Commander

Legal

Penny Dreadful

Legal

PreDH

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Old School

Not legal

Pioneer

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

Rulings

  1. Nov 8, 2024 · Wizards of the Coast

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  2. Nov 8, 2024 · Wizards of the Coast

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  3. Nov 8, 2024 · Wizards of the Coast

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

  4. Mar 19, 2021 · Wizards of the Coast

    Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

  5. Mar 19, 2021 · Wizards of the Coast

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

  6. Mar 19, 2021 · Wizards of the Coast

    Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

Printings

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1 printing
Worldwake
WorldwakeWWK · $0.07
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